LeOS-Genesis/external/badvpn/system/BConnection.h

370 lines
12 KiB
C

/**
* @file BConnection.h
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef BADVPN_SYSTEM_BCONNECTION
#define BADVPN_SYSTEM_BCONNECTION
#include <misc/debug.h>
#include <flow/StreamPassInterface.h>
#include <flow/StreamRecvInterface.h>
#include <system/BAddr.h>
#include <system/BReactor.h>
#include <system/BNetwork.h>
/**
* Checks if the given address is supported by {@link BConnection} and related objects.
*
* @param addr address to check. Must be a proper {@link BAddr} object according to
* {@link BIPAddr_Assert}.
* @return 1 if supported, 0 if not
*/
int BConnection_AddressSupported (BAddr addr);
struct BListener_s;
/**
* Object which listens for connections on an address.
* When a connection is ready, the {@link BListener_handler} handler is called, from which
* the connection can be accepted into a new {@link BConnection} object.
*/
typedef struct BListener_s BListener;
/**
* Handler called when a new connection is ready.
* The connection can be accepted by calling {@link BConnection_Init} with the a
* BCONNECTION_SOURCE_LISTENER 'source' argument.
* If no attempt is made to accept the connection from the job closure of this handler,
* the connection will be discarded.
*
* @param user as in {@link BListener_Init}
*/
typedef void (*BListener_handler) (void *user);
/**
* Initializes the object.
* {@link BNetwork_GlobalInit} must have been done.
*
* @param o the object
* @param addr address to listen on
* @param reactor reactor we live in
* @param user argument to handler
* @param handler handler called when a connection can be accepted
* @return 1 on success, 0 on failure
*/
int BListener_Init (BListener *o, BAddr addr, BReactor *reactor, void *user,
BListener_handler handler) WARN_UNUSED;
#ifndef BADVPN_USE_WINAPI
/**
* Initializes the object for listening on a Unix socket.
* {@link BNetwork_GlobalInit} must have been done.
*
* @param o the object
* @param socket_path socket path for listening
* @param reactor reactor we live in
* @param user argument to handler
* @param handler handler called when a connection can be accepted
* @return 1 on success, 0 on failure
*/
int BListener_InitUnix (BListener *o, const char *socket_path, BReactor *reactor, void *user,
BListener_handler handler) WARN_UNUSED;
#endif
/**
* Frees the object.
*
* @param o the object
*/
void BListener_Free (BListener *o);
struct BConnector_s;
/**
* Object which connects to an address.
* When the connection attempt finishes, the {@link BConnector_handler} handler is called, from which,
* if successful, the resulting connection can be moved to a new {@link BConnection} object.
*/
typedef struct BConnector_s BConnector;
/**
* Handler called when the connection attempt finishes.
* If the connection attempt succeeded (is_error==0), the new connection can be used by calling
* {@link BConnection_Init} with a BCONNECTION_SOURCE_TYPE_CONNECTOR 'source' argument.
* This handler will be called at most once. The connector object need not be freed after it
* is called.
*
* @param user as in {@link BConnector_Init}
* @param is_error whether the connection attempt succeeded (0) or failed (1)
*/
typedef void (*BConnector_handler) (void *user, int is_error);
/**
* Initializes the object.
* {@link BNetwork_GlobalInit} must have been done.
*
* @param o the object
* @param addr address to connect to
* @param reactor reactor we live in
* @param user argument to handler
* @param handler handler called when the connection attempt finishes
* @return 1 on success, 0 on failure
*/
int BConnector_Init (BConnector *o, BAddr addr, BReactor *reactor, void *user,
BConnector_handler handler) WARN_UNUSED;
#ifndef BADVPN_USE_WINAPI
/**
* Initializes the object for connecting to a Unix socket.
* {@link BNetwork_GlobalInit} must have been done.
*
* @param o the object
* @param socket_path socket path for connecting
* @param reactor reactor we live in
* @param user argument to handler
* @param handler handler called when the connection attempt finishes
* @return 1 on success, 0 on failure
*/
int BConnector_InitUnix (BConnector *o, const char *socket_path, BReactor *reactor, void *user,
BConnector_handler handler) WARN_UNUSED;
#endif
/**
* Frees the object.
*
* @param o the object
*/
void BConnector_Free (BConnector *o);
#define BCONNECTION_SOURCE_TYPE_LISTENER 1
#define BCONNECTION_SOURCE_TYPE_CONNECTOR 2
#define BCONNECTION_SOURCE_TYPE_PIPE 3
struct BConnection_source {
int type;
union {
struct {
BListener *listener;
BAddr *out_addr;
} listener;
struct {
BConnector *connector;
} connector;
#ifndef BADVPN_USE_WINAPI
struct {
int pipefd;
} pipe;
#endif
} u;
};
static struct BConnection_source BConnection_source_listener (BListener *listener, BAddr *out_addr)
{
struct BConnection_source s;
s.type = BCONNECTION_SOURCE_TYPE_LISTENER;
s.u.listener.listener = listener;
s.u.listener.out_addr = out_addr;
return s;
}
static struct BConnection_source BConnection_source_connector (BConnector *connector)
{
struct BConnection_source s;
s.type = BCONNECTION_SOURCE_TYPE_CONNECTOR;
s.u.connector.connector = connector;
return s;
}
#ifndef BADVPN_USE_WINAPI
static struct BConnection_source BConnection_source_pipe (int pipefd)
{
struct BConnection_source s;
s.type = BCONNECTION_SOURCE_TYPE_PIPE;
s.u.pipe.pipefd = pipefd;
return s;
}
#endif
struct BConnection_s;
/**
* Object which represents a stream connection. This is usually a TCP connection, either client
* or server, but may also be used with any file descriptor (e.g. pipe) on Unix-like systems.
* Sending and receiving is performed via {@link StreamPassInterface} and {@link StreamRecvInterface},
* respectively.
*/
typedef struct BConnection_s BConnection;
#define BCONNECTION_EVENT_ERROR 1
#define BCONNECTION_EVENT_RECVCLOSED 2
/**
* Handler called when an error occurs or the receive end of the connection was closed
* by the remote peer.
* - If event is BCONNECTION_EVENT_ERROR, the connection is no longer usable and must be freed
* from withing the job closure of this handler. No further I/O or interface initialization
* must occur.
* - If event is BCONNECTION_EVENT_RECVCLOSED, no further receive I/O or receive interface
* initialization must occur. It is guarantted that the receive interface was initialized.
*
* @param user as in {@link BConnection_Init} or {@link BConnection_SetHandlers}
* @param event what happened - BCONNECTION_EVENT_ERROR or BCONNECTION_EVENT_RECVCLOSED
*/
typedef void (*BConnection_handler) (void *user, int event);
/**
* Initializes the object.
* {@link BNetwork_GlobalInit} must have been done.
*
* @param o the object
* @param source specifies what the connection comes from. This argument must be created with one of the
* following macros:
* - BCONNECTION_SOURCE_LISTENER(BListener *, BAddr *)
* Accepts a connection ready on a {@link BListener} object. Must be called from the job
* closure of the listener's {@link BListener_handler}, and must be the first attempt
* for this handler invocation. The address of the client is written if the address
* argument is not NULL (theoretically an invalid address may be returned).
* - BCONNECTION_SOURCE_CONNECTOR(Bconnector *)
* Uses a connection establised with {@link BConnector}. Must be called from the job
* closure of the connector's {@link BConnector_handler}, the handler must be reporting
* successful connection, and must be the first attempt for this handler invocation.
* - BCONNECTION_SOURCE_PIPE(int)
* On Unix-like systems, uses the provided file descriptor. The file descriptor number must
* be >=0.
* @param reactor reactor we live in
* @param user argument to handler
* @param handler handler called when an error occurs or the receive end of the connection was closed
* by the remote peer.
* @return 1 on success, 0 on failure
*/
int BConnection_Init (BConnection *o, struct BConnection_source source, BReactor *reactor, void *user,
BConnection_handler handler) WARN_UNUSED;
/**
* Frees the object.
* The send and receive interfaces must not be initialized.
* If the connection was created with a BCONNECTION_SOURCE_PIPE 'source' argument, the file descriptor
* will not be closed.
*
* @param o the object
*/
void BConnection_Free (BConnection *o);
/**
* Updates the handler function.
*
* @param o the object
* @param user argument to handler
* @param handler new handler function, as in {@link BConnection_Init}. Additionally, may be NULL to
* remove the current handler. In this case, a proper handler must be set before anything
* can happen with the connection. This is used when moving the connection ownership from
* one module to another.
*/
void BConnection_SetHandlers (BConnection *o, void *user, BConnection_handler handler);
/**
* Sets the SO_SNDBUF socket option.
*
* @param o the object
* @param buf_size value for SO_SNDBUF option
* @return 1 on success, 0 on failure
*/
int BConnection_SetSendBuffer (BConnection *o, int buf_size);
/**
* Initializes the send interface for the connection.
* The send interface must not be initialized.
*
* @param o the object
*/
void BConnection_SendAsync_Init (BConnection *o);
/**
* Frees the send interface for the connection.
* The send interface must be initialized.
* If the send interface was busy when this is called, the connection is no longer usable and must be
* freed before any further I/O or interface initialization.
*
* @param o the object
*/
void BConnection_SendAsync_Free (BConnection *o);
/**
* Returns the send interface.
* The send interface must be initialized.
*
* @param o the object
* @return send interface
*/
StreamPassInterface * BConnection_SendAsync_GetIf (BConnection *o);
/**
* Initializes the receive interface for the connection.
* The receive interface must not be initialized.
*
* @param o the object
*/
void BConnection_RecvAsync_Init (BConnection *o);
/**
* Frees the receive interface for the connection.
* The receive interface must be initialized.
* If the receive interface was busy when this is called, the connection is no longer usable and must be
* freed before any further I/O or interface initialization.
*
* @param o the object
*/
void BConnection_RecvAsync_Free (BConnection *o);
/**
* Returns the receive interface.
* The receive interface must be initialized.
*
* @param o the object
* @return receive interface
*/
StreamRecvInterface * BConnection_RecvAsync_GetIf (BConnection *o);
#ifdef BADVPN_USE_WINAPI
#include "BConnection_win.h"
#else
#include "BConnection_unix.h"
#endif
#endif