mirror of https://github.com/LeOS-GSI/LeOS-Genesis
620 lines
17 KiB
C
620 lines
17 KiB
C
/**
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* @file buffer.c
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* @section DESCRIPTION
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*
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* Synopsis:
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* buffer([string data])
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*
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* Variables:
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* string (empty) - data in the buffer
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* string length - number of bytes in the buffer
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*
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* Description:
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* Implements an array of bytes which supports appending bytes and removing
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* bytes from the beginning. The buffer is implemented using chunks;
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* the time complexity of operations depends on the number of chunks affected,
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* and not on the actual number of bytes. Each append operation produces a single
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* chunk. In particular:
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*
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* Complexity of append and construction:
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* log(total number of chunks) + (time for copying data).
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* Complexity of consume:
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* log(total number of chunks) * (1 + (number of chunks in consumed range))
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* Complexity of referencing and unreferencing a range:
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* log(total number of chunks) * (1 + (number of chunks in referenced range))
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*
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* Synopsis:
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* buffer::append(string data)
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*
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* Description:
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* Appends the given data to the end of the buffer.
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*
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* Synopsis:
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* buffer::consume(string amount)
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*
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* Description:
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* Removes the specified number of bytes from the beginning of the buffer.
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* 'amount' must not be larger than the current length of the buffer.
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*/
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#include <stddef.h>
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#include <string.h>
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#include <limits.h>
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#include <misc/debug.h>
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#include <misc/balloc.h>
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#include <misc/compare.h>
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#include <misc/offset.h>
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#include <structure/SAvl.h>
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#include <ncd/NCDModule.h>
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#include <ncd/static_strings.h>
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#include <ncd/extra/value_utils.h>
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#include <generated/blog_channel_ncd_buffer.h>
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#define ModuleLog(i, ...) NCDModuleInst_Backend_Log((i), BLOG_CURRENT_CHANNEL, __VA_ARGS__)
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struct chunk;
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#include "buffer_chunks_tree.h"
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#include <structure/SAvl_decl.h>
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struct buffer {
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struct instance *inst;
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ChunksTree chunks_tree;
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int refcnt;
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};
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struct chunk {
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struct buffer *buf;
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size_t offset;
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size_t length;
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ChunksTreeNode chunks_tree_node;
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int refcnt;
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char data[];
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};
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struct reference {
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struct chunk *first_chunk;
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size_t first_offset;
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size_t length;
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BRefTarget ref_target;
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};
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struct instance {
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NCDModuleInst *i;
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size_t offset;
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size_t total_length;
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struct buffer *buf;
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};
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#include "buffer_chunks_tree.h"
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#include <structure/SAvl_impl.h>
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static void instance_assert (struct instance *inst);
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static int instance_append (struct instance *inst, NCDValRef string);
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static void instance_consume (struct instance *inst, size_t amount);
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static struct buffer * buffer_init (struct instance *inst, NCDModuleInst *i);
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static void buffer_free (struct buffer *buf);
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static void buffer_detach (struct buffer *buf);
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static struct chunk * buffer_get_existing_chunk (struct buffer *buf, size_t offset);
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static struct chunk * chunk_init (struct instance *inst, size_t length);
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static void chunk_unref (struct chunk *c);
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static void chunk_assert (struct chunk *c);
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static struct reference * reference_init (struct instance *inst, size_t offset, size_t length, NCDValComposedStringResource *out_resource);
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static void reference_ref_target_func_release (BRefTarget *ref_target);
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static void reference_assert (struct reference *ref);
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static void reference_resource_func_getptr (void *user, size_t offset, const char **out_data, size_t *out_length);
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static void instance_assert (struct instance *inst)
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{
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ASSERT(inst->buf->inst == inst)
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}
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static int instance_append (struct instance *inst, NCDValRef string)
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{
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instance_assert(inst);
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ASSERT(NCDVal_IsString(string))
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size_t length = NCDVal_StringLength(string);
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// if string is empty do nothing, we can't make an empty chunk
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if (length == 0) {
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return 1;
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}
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// init chunk
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struct chunk *c = chunk_init(inst, length);
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if (!c) {
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return 0;
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}
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// copy data to chunk
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NCDVal_StringCopyOut(string, 0, length, c->data);
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return 1;
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}
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static void instance_consume (struct instance *inst, size_t amount)
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{
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instance_assert(inst);
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ASSERT(amount <= inst->total_length - inst->offset)
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// nothing do to if amount is zero
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if (amount == 0) {
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return;
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}
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// find chunk where the byte in the buffer resides
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struct chunk *c = buffer_get_existing_chunk(inst->buf, inst->offset);
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// increment buffer offset
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inst->offset += amount;
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// unreference chunks which no longer contain buffer contents
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while (c && c->offset + c->length <= inst->offset) {
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struct chunk *next_c = ChunksTree_GetNext(&inst->buf->chunks_tree, 0, c);
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chunk_unref(c);
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c = next_c;
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}
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}
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static struct buffer * buffer_init (struct instance *inst, NCDModuleInst *i)
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{
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ASSERT(inst)
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// allocate structure
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struct buffer *buf = BAlloc(sizeof(*buf));
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if (!buf) {
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ModuleLog(i, BLOG_ERROR, "BAlloc failed");
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return NULL;
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}
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// set instance pointer
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buf->inst = inst;
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// init chunks tree
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ChunksTree_Init(&buf->chunks_tree);
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// set refcnt to 0 (number of reference objects)
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buf->refcnt = 0;
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return buf;
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}
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static void buffer_free (struct buffer *buf)
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{
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ASSERT(!buf->inst)
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ASSERT(ChunksTree_IsEmpty(&buf->chunks_tree))
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ASSERT(buf->refcnt == 0)
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// free structure
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BFree(buf);
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}
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static void buffer_detach (struct buffer *buf)
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{
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ASSERT(buf->inst)
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struct instance *inst = buf->inst;
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// consume entire buffer to free any chunks that aren't referenced
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instance_consume(inst, inst->total_length - inst->offset);
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// clear instance pointer
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buf->inst = NULL;
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// free buffer if there are no more chunks
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if (ChunksTree_IsEmpty(&buf->chunks_tree)) {
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buffer_free(buf);
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}
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}
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static struct chunk * buffer_get_existing_chunk (struct buffer *buf, size_t offset)
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{
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struct chunk *c = ChunksTree_GetLastLesserEqual(&buf->chunks_tree, 0, offset);
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ASSERT(c)
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chunk_assert(c);
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ASSERT(offset >= c->offset)
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ASSERT(offset < c->offset + c->length)
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return c;
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}
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static struct chunk * chunk_init (struct instance *inst, size_t length)
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{
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instance_assert(inst);
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ASSERT(length > 0)
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struct buffer *buf = inst->buf;
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// make sure length is not too large
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if (length >= SIZE_MAX - inst->total_length) {
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ModuleLog(inst->i, BLOG_ERROR, "length overflow");
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return NULL;
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}
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// allocate structure
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bsize_t size = bsize_add(bsize_fromsize(sizeof(struct chunk)), bsize_fromsize(length));
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struct chunk *c = BAllocSize(size);
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if (!c) {
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ModuleLog(inst->i, BLOG_ERROR, "BAllocSize failed");
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return NULL;
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}
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// set some members
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c->buf = buf;
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c->offset = inst->total_length;
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c->length = length;
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// insert into chunks tree
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int res = ChunksTree_Insert(&buf->chunks_tree, 0, c, NULL);
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B_ASSERT_USE(res)
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// set reference count to 1 (referenced by buffer contents)
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c->refcnt = 1;
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// increment buffer length
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inst->total_length += length;
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chunk_assert(c);
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return c;
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}
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static void chunk_unref (struct chunk *c)
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{
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chunk_assert(c);
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// decrement reference count
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c->refcnt--;
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// if reference count is not yet zero, do nothing else
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if (c->refcnt > 0) {
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return;
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}
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// remove from chunks tree
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ChunksTree_Remove(&c->buf->chunks_tree, 0, c);
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// free structure
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BFree(c);
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}
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static void chunk_assert (struct chunk *c)
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{
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ASSERT(c->buf)
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ASSERT(c->length > 0)
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ASSERT(!c->buf->inst || c->offset <= c->buf->inst->total_length)
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ASSERT(!c->buf->inst || c->length <= c->buf->inst->total_length - c->offset)
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ASSERT(c->refcnt > 0)
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}
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static struct reference * reference_init (struct instance *inst, size_t offset, size_t length, NCDValComposedStringResource *out_resource)
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{
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instance_assert(inst);
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struct buffer *buf = inst->buf;
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ASSERT(offset >= inst->offset)
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ASSERT(offset <= inst->total_length)
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ASSERT(length <= inst->total_length - offset)
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ASSERT(length > 0)
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ASSERT(out_resource)
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// check buffer reference count. This ensures we can always increment the
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// chunk reference counts, below. We use (INT_MAX - 1) here because the buffer
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// itself can also own references to chunks.
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if (buf->refcnt == INT_MAX - 1) {
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ModuleLog(inst->i, BLOG_ERROR, "too many references");
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return NULL;
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}
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// allocate structure
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struct reference *ref = BAlloc(sizeof(*ref));
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if (!ref) {
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ModuleLog(inst->i, BLOG_ERROR, "BAlloc failed");
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return NULL;
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}
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// find chunk where the first byte of the interval resides
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struct chunk *c = buffer_get_existing_chunk(buf, offset);
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// set some members
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ref->first_chunk = c;
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ref->first_offset = offset - c->offset;
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ref->length = length;
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// increment buffer reference count
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buf->refcnt++;
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// reference chunks
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do {
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struct chunk *next_c = ChunksTree_GetNext(&buf->chunks_tree, 0, c);
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ASSERT(c->refcnt < INT_MAX)
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c->refcnt++;
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c = next_c;
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} while (c && c->offset < offset + length);
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// init reference target
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BRefTarget_Init(&ref->ref_target, reference_ref_target_func_release);
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// write resource
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out_resource->func_getptr = reference_resource_func_getptr;
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out_resource->user = ref;
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out_resource->ref_target = &ref->ref_target;
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reference_assert(ref);
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return ref;
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}
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static void reference_ref_target_func_release (BRefTarget *ref_target)
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{
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struct reference *ref = UPPER_OBJECT(ref_target, struct reference, ref_target);
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reference_assert(ref);
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struct buffer *buf = ref->first_chunk->buf;
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// compute offset
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size_t offset = ref->first_chunk->offset + ref->first_offset;
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// unreference chunks
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struct chunk *c = ref->first_chunk;
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do {
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struct chunk *next_c = ChunksTree_GetNext(&buf->chunks_tree, 0, c);
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chunk_unref(c);
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c = next_c;
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} while (c && c->offset < offset + ref->length);
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// decrement buffer reference count
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ASSERT(buf->refcnt > 0)
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buf->refcnt--;
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// free structure
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BFree(ref);
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// if the instance has died and there are no more chunks, free buffer
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if (!buf->inst && ChunksTree_IsEmpty(&buf->chunks_tree)) {
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buffer_free(buf);
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}
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}
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static void reference_assert (struct reference *ref)
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{
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ASSERT(ref->first_chunk)
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ASSERT(ref->first_offset < ref->first_chunk->length)
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ASSERT(ref->length > 0)
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chunk_assert(ref->first_chunk);
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}
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static void reference_resource_func_getptr (void *user, size_t offset, const char **out_data, size_t *out_length)
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{
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struct reference *ref = user;
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reference_assert(ref);
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ASSERT(offset < ref->length)
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ASSERT(out_data)
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ASSERT(out_length)
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// compute absolute offset of request
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size_t abs_offset = ref->first_chunk->offset + ref->first_offset + offset;
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// find chunk where the byte at the requested offset resides
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struct chunk *c = buffer_get_existing_chunk(ref->first_chunk->buf, abs_offset);
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// compute offset of this byte within the chunk
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size_t chunk_offset = abs_offset - c->offset;
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// return the data from this byte to the end of the chunk
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*out_data = c->data + chunk_offset;
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*out_length = c->length - chunk_offset;
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}
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static void func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params)
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{
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struct instance *o = vo;
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o->i = i;
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// pass instance pointer to methods
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NCDModuleInst_Backend_PassMemToMethods(i);
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// read arguments
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NCDValRef data_arg = NCDVal_NewInvalid();
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if (!NCDVal_ListRead(params->args, 0) &&
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!NCDVal_ListRead(params->args, 1, &data_arg)
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) {
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ModuleLog(i, BLOG_ERROR, "wrong arity");
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goto fail0;
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}
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if (!NCDVal_IsInvalid(data_arg) && !NCDVal_IsString(data_arg)) {
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ModuleLog(i, BLOG_ERROR, "wrong type");
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goto fail0;
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}
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// set offset and total length
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o->offset = 0;
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o->total_length = 0;
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// allocate buffer
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o->buf = buffer_init(o, i);
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if (!o->buf) {
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goto fail0;
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}
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// append initial data
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if (!NCDVal_IsInvalid(data_arg)) {
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if (!instance_append(o, data_arg)) {
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goto fail1;
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}
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}
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// signal up
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NCDModuleInst_Backend_Up(i);
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return;
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fail1:
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o->buf->inst = NULL;
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buffer_free(o->buf);
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fail0:
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NCDModuleInst_Backend_DeadError(i);
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}
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static void func_die (void *vo)
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{
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struct instance *o = vo;
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instance_assert(o);
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// detach buffer from instance
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buffer_detach(o->buf);
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// die
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NCDModuleInst_Backend_Dead(o->i);
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}
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static int func_getvar (void *vo, NCD_string_id_t name, NCDValMem *mem, NCDValRef *out)
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{
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struct instance *o = vo;
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instance_assert(o);
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if (name == NCD_STRING_EMPTY) {
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if (o->total_length - o->offset == 0) {
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*out = NCDVal_NewStringUninitialized(mem, 0);
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} else {
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NCDValComposedStringResource resource;
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struct reference *ref = reference_init(o, o->offset, o->total_length - o->offset, &resource);
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if (!ref) {
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goto fail;
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}
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*out = NCDVal_NewComposedString(mem, resource, 0, ref->length);
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BRefTarget_Deref(resource.ref_target);
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}
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return 1;
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}
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if (name == NCD_STRING_LENGTH) {
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*out = ncd_make_uintmax(mem, o->total_length - o->offset);
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return 1;
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}
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return 0;
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fail:
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*out = NCDVal_NewInvalid();
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return 1;
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}
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static void append_func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params)
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{
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// read arguments
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NCDValRef data_arg;
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if (!NCDVal_ListRead(params->args, 1, &data_arg)) {
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ModuleLog(i, BLOG_ERROR, "wrong arity");
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goto fail0;
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}
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if (!NCDVal_IsString(data_arg)) {
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ModuleLog(i, BLOG_ERROR, "wrong type");
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goto fail0;
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}
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// get instance
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struct instance *inst = params->method_user;
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// append
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if (!instance_append(inst, data_arg)) {
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ModuleLog(i, BLOG_ERROR, "instance_append failed");
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goto fail0;
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}
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// go up
|
|
NCDModuleInst_Backend_Up(i);
|
|
return;
|
|
|
|
fail0:
|
|
NCDModuleInst_Backend_DeadError(i);
|
|
}
|
|
|
|
static void consume_func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params)
|
|
{
|
|
// read arguments
|
|
NCDValRef amount_arg;
|
|
if (!NCDVal_ListRead(params->args, 1, &amount_arg)) {
|
|
ModuleLog(i, BLOG_ERROR, "wrong arity");
|
|
goto fail0;
|
|
}
|
|
if (!NCDVal_IsString(amount_arg)) {
|
|
ModuleLog(i, BLOG_ERROR, "wrong type");
|
|
goto fail0;
|
|
}
|
|
|
|
// parse amount
|
|
uintmax_t amount;
|
|
if (!ncd_read_uintmax(amount_arg, &amount)) {
|
|
ModuleLog(i, BLOG_ERROR, "wrong amount");
|
|
goto fail0;
|
|
}
|
|
|
|
// get instance
|
|
struct instance *inst = params->method_user;
|
|
|
|
// check amount
|
|
if (amount > inst->total_length - inst->offset) {
|
|
ModuleLog(i, BLOG_ERROR, "amount is more than buffer length");
|
|
goto fail0;
|
|
}
|
|
|
|
// consume
|
|
instance_consume(inst, amount);
|
|
|
|
// go up
|
|
NCDModuleInst_Backend_Up(i);
|
|
return;
|
|
|
|
fail0:
|
|
NCDModuleInst_Backend_DeadError(i);
|
|
}
|
|
|
|
static struct NCDModule modules[] = {
|
|
{
|
|
.type = "buffer",
|
|
.func_new2 = func_new,
|
|
.func_die = func_die,
|
|
.func_getvar2 = func_getvar,
|
|
.alloc_size = sizeof(struct instance),
|
|
.flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS
|
|
}, {
|
|
.type = "buffer::append",
|
|
.func_new2 = append_func_new,
|
|
.flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS
|
|
}, {
|
|
.type = "buffer::consume",
|
|
.func_new2 = consume_func_new,
|
|
.flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS
|
|
}, {
|
|
.type = NULL
|
|
}
|
|
};
|
|
|
|
const struct NCDModuleGroup ncdmodule_buffer = {
|
|
.modules = modules
|
|
};
|