LeOS-Genesis/external/badvpn/ncd/modules/buffer.c

620 lines
17 KiB
C

/**
* @file buffer.c
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @section DESCRIPTION
*
* Synopsis:
* buffer([string data])
*
* Variables:
* string (empty) - data in the buffer
* string length - number of bytes in the buffer
*
* Description:
* Implements an array of bytes which supports appending bytes and removing
* bytes from the beginning. The buffer is implemented using chunks;
* the time complexity of operations depends on the number of chunks affected,
* and not on the actual number of bytes. Each append operation produces a single
* chunk. In particular:
*
* Complexity of append and construction:
* log(total number of chunks) + (time for copying data).
* Complexity of consume:
* log(total number of chunks) * (1 + (number of chunks in consumed range))
* Complexity of referencing and unreferencing a range:
* log(total number of chunks) * (1 + (number of chunks in referenced range))
*
* Synopsis:
* buffer::append(string data)
*
* Description:
* Appends the given data to the end of the buffer.
*
* Synopsis:
* buffer::consume(string amount)
*
* Description:
* Removes the specified number of bytes from the beginning of the buffer.
* 'amount' must not be larger than the current length of the buffer.
*/
#include <stddef.h>
#include <string.h>
#include <limits.h>
#include <misc/debug.h>
#include <misc/balloc.h>
#include <misc/compare.h>
#include <misc/offset.h>
#include <structure/SAvl.h>
#include <ncd/NCDModule.h>
#include <ncd/static_strings.h>
#include <ncd/extra/value_utils.h>
#include <generated/blog_channel_ncd_buffer.h>
#define ModuleLog(i, ...) NCDModuleInst_Backend_Log((i), BLOG_CURRENT_CHANNEL, __VA_ARGS__)
struct chunk;
#include "buffer_chunks_tree.h"
#include <structure/SAvl_decl.h>
struct buffer {
struct instance *inst;
ChunksTree chunks_tree;
int refcnt;
};
struct chunk {
struct buffer *buf;
size_t offset;
size_t length;
ChunksTreeNode chunks_tree_node;
int refcnt;
char data[];
};
struct reference {
struct chunk *first_chunk;
size_t first_offset;
size_t length;
BRefTarget ref_target;
};
struct instance {
NCDModuleInst *i;
size_t offset;
size_t total_length;
struct buffer *buf;
};
#include "buffer_chunks_tree.h"
#include <structure/SAvl_impl.h>
static void instance_assert (struct instance *inst);
static int instance_append (struct instance *inst, NCDValRef string);
static void instance_consume (struct instance *inst, size_t amount);
static struct buffer * buffer_init (struct instance *inst, NCDModuleInst *i);
static void buffer_free (struct buffer *buf);
static void buffer_detach (struct buffer *buf);
static struct chunk * buffer_get_existing_chunk (struct buffer *buf, size_t offset);
static struct chunk * chunk_init (struct instance *inst, size_t length);
static void chunk_unref (struct chunk *c);
static void chunk_assert (struct chunk *c);
static struct reference * reference_init (struct instance *inst, size_t offset, size_t length, NCDValComposedStringResource *out_resource);
static void reference_ref_target_func_release (BRefTarget *ref_target);
static void reference_assert (struct reference *ref);
static void reference_resource_func_getptr (void *user, size_t offset, const char **out_data, size_t *out_length);
static void instance_assert (struct instance *inst)
{
ASSERT(inst->buf->inst == inst)
}
static int instance_append (struct instance *inst, NCDValRef string)
{
instance_assert(inst);
ASSERT(NCDVal_IsString(string))
size_t length = NCDVal_StringLength(string);
// if string is empty do nothing, we can't make an empty chunk
if (length == 0) {
return 1;
}
// init chunk
struct chunk *c = chunk_init(inst, length);
if (!c) {
return 0;
}
// copy data to chunk
NCDVal_StringCopyOut(string, 0, length, c->data);
return 1;
}
static void instance_consume (struct instance *inst, size_t amount)
{
instance_assert(inst);
ASSERT(amount <= inst->total_length - inst->offset)
// nothing do to if amount is zero
if (amount == 0) {
return;
}
// find chunk where the byte in the buffer resides
struct chunk *c = buffer_get_existing_chunk(inst->buf, inst->offset);
// increment buffer offset
inst->offset += amount;
// unreference chunks which no longer contain buffer contents
while (c && c->offset + c->length <= inst->offset) {
struct chunk *next_c = ChunksTree_GetNext(&inst->buf->chunks_tree, 0, c);
chunk_unref(c);
c = next_c;
}
}
static struct buffer * buffer_init (struct instance *inst, NCDModuleInst *i)
{
ASSERT(inst)
// allocate structure
struct buffer *buf = BAlloc(sizeof(*buf));
if (!buf) {
ModuleLog(i, BLOG_ERROR, "BAlloc failed");
return NULL;
}
// set instance pointer
buf->inst = inst;
// init chunks tree
ChunksTree_Init(&buf->chunks_tree);
// set refcnt to 0 (number of reference objects)
buf->refcnt = 0;
return buf;
}
static void buffer_free (struct buffer *buf)
{
ASSERT(!buf->inst)
ASSERT(ChunksTree_IsEmpty(&buf->chunks_tree))
ASSERT(buf->refcnt == 0)
// free structure
BFree(buf);
}
static void buffer_detach (struct buffer *buf)
{
ASSERT(buf->inst)
struct instance *inst = buf->inst;
// consume entire buffer to free any chunks that aren't referenced
instance_consume(inst, inst->total_length - inst->offset);
// clear instance pointer
buf->inst = NULL;
// free buffer if there are no more chunks
if (ChunksTree_IsEmpty(&buf->chunks_tree)) {
buffer_free(buf);
}
}
static struct chunk * buffer_get_existing_chunk (struct buffer *buf, size_t offset)
{
struct chunk *c = ChunksTree_GetLastLesserEqual(&buf->chunks_tree, 0, offset);
ASSERT(c)
chunk_assert(c);
ASSERT(offset >= c->offset)
ASSERT(offset < c->offset + c->length)
return c;
}
static struct chunk * chunk_init (struct instance *inst, size_t length)
{
instance_assert(inst);
ASSERT(length > 0)
struct buffer *buf = inst->buf;
// make sure length is not too large
if (length >= SIZE_MAX - inst->total_length) {
ModuleLog(inst->i, BLOG_ERROR, "length overflow");
return NULL;
}
// allocate structure
bsize_t size = bsize_add(bsize_fromsize(sizeof(struct chunk)), bsize_fromsize(length));
struct chunk *c = BAllocSize(size);
if (!c) {
ModuleLog(inst->i, BLOG_ERROR, "BAllocSize failed");
return NULL;
}
// set some members
c->buf = buf;
c->offset = inst->total_length;
c->length = length;
// insert into chunks tree
int res = ChunksTree_Insert(&buf->chunks_tree, 0, c, NULL);
B_ASSERT_USE(res)
// set reference count to 1 (referenced by buffer contents)
c->refcnt = 1;
// increment buffer length
inst->total_length += length;
chunk_assert(c);
return c;
}
static void chunk_unref (struct chunk *c)
{
chunk_assert(c);
// decrement reference count
c->refcnt--;
// if reference count is not yet zero, do nothing else
if (c->refcnt > 0) {
return;
}
// remove from chunks tree
ChunksTree_Remove(&c->buf->chunks_tree, 0, c);
// free structure
BFree(c);
}
static void chunk_assert (struct chunk *c)
{
ASSERT(c->buf)
ASSERT(c->length > 0)
ASSERT(!c->buf->inst || c->offset <= c->buf->inst->total_length)
ASSERT(!c->buf->inst || c->length <= c->buf->inst->total_length - c->offset)
ASSERT(c->refcnt > 0)
}
static struct reference * reference_init (struct instance *inst, size_t offset, size_t length, NCDValComposedStringResource *out_resource)
{
instance_assert(inst);
struct buffer *buf = inst->buf;
ASSERT(offset >= inst->offset)
ASSERT(offset <= inst->total_length)
ASSERT(length <= inst->total_length - offset)
ASSERT(length > 0)
ASSERT(out_resource)
// check buffer reference count. This ensures we can always increment the
// chunk reference counts, below. We use (INT_MAX - 1) here because the buffer
// itself can also own references to chunks.
if (buf->refcnt == INT_MAX - 1) {
ModuleLog(inst->i, BLOG_ERROR, "too many references");
return NULL;
}
// allocate structure
struct reference *ref = BAlloc(sizeof(*ref));
if (!ref) {
ModuleLog(inst->i, BLOG_ERROR, "BAlloc failed");
return NULL;
}
// find chunk where the first byte of the interval resides
struct chunk *c = buffer_get_existing_chunk(buf, offset);
// set some members
ref->first_chunk = c;
ref->first_offset = offset - c->offset;
ref->length = length;
// increment buffer reference count
buf->refcnt++;
// reference chunks
do {
struct chunk *next_c = ChunksTree_GetNext(&buf->chunks_tree, 0, c);
ASSERT(c->refcnt < INT_MAX)
c->refcnt++;
c = next_c;
} while (c && c->offset < offset + length);
// init reference target
BRefTarget_Init(&ref->ref_target, reference_ref_target_func_release);
// write resource
out_resource->func_getptr = reference_resource_func_getptr;
out_resource->user = ref;
out_resource->ref_target = &ref->ref_target;
reference_assert(ref);
return ref;
}
static void reference_ref_target_func_release (BRefTarget *ref_target)
{
struct reference *ref = UPPER_OBJECT(ref_target, struct reference, ref_target);
reference_assert(ref);
struct buffer *buf = ref->first_chunk->buf;
// compute offset
size_t offset = ref->first_chunk->offset + ref->first_offset;
// unreference chunks
struct chunk *c = ref->first_chunk;
do {
struct chunk *next_c = ChunksTree_GetNext(&buf->chunks_tree, 0, c);
chunk_unref(c);
c = next_c;
} while (c && c->offset < offset + ref->length);
// decrement buffer reference count
ASSERT(buf->refcnt > 0)
buf->refcnt--;
// free structure
BFree(ref);
// if the instance has died and there are no more chunks, free buffer
if (!buf->inst && ChunksTree_IsEmpty(&buf->chunks_tree)) {
buffer_free(buf);
}
}
static void reference_assert (struct reference *ref)
{
ASSERT(ref->first_chunk)
ASSERT(ref->first_offset < ref->first_chunk->length)
ASSERT(ref->length > 0)
chunk_assert(ref->first_chunk);
}
static void reference_resource_func_getptr (void *user, size_t offset, const char **out_data, size_t *out_length)
{
struct reference *ref = user;
reference_assert(ref);
ASSERT(offset < ref->length)
ASSERT(out_data)
ASSERT(out_length)
// compute absolute offset of request
size_t abs_offset = ref->first_chunk->offset + ref->first_offset + offset;
// find chunk where the byte at the requested offset resides
struct chunk *c = buffer_get_existing_chunk(ref->first_chunk->buf, abs_offset);
// compute offset of this byte within the chunk
size_t chunk_offset = abs_offset - c->offset;
// return the data from this byte to the end of the chunk
*out_data = c->data + chunk_offset;
*out_length = c->length - chunk_offset;
}
static void func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params)
{
struct instance *o = vo;
o->i = i;
// pass instance pointer to methods
NCDModuleInst_Backend_PassMemToMethods(i);
// read arguments
NCDValRef data_arg = NCDVal_NewInvalid();
if (!NCDVal_ListRead(params->args, 0) &&
!NCDVal_ListRead(params->args, 1, &data_arg)
) {
ModuleLog(i, BLOG_ERROR, "wrong arity");
goto fail0;
}
if (!NCDVal_IsInvalid(data_arg) && !NCDVal_IsString(data_arg)) {
ModuleLog(i, BLOG_ERROR, "wrong type");
goto fail0;
}
// set offset and total length
o->offset = 0;
o->total_length = 0;
// allocate buffer
o->buf = buffer_init(o, i);
if (!o->buf) {
goto fail0;
}
// append initial data
if (!NCDVal_IsInvalid(data_arg)) {
if (!instance_append(o, data_arg)) {
goto fail1;
}
}
// signal up
NCDModuleInst_Backend_Up(i);
return;
fail1:
o->buf->inst = NULL;
buffer_free(o->buf);
fail0:
NCDModuleInst_Backend_DeadError(i);
}
static void func_die (void *vo)
{
struct instance *o = vo;
instance_assert(o);
// detach buffer from instance
buffer_detach(o->buf);
// die
NCDModuleInst_Backend_Dead(o->i);
}
static int func_getvar (void *vo, NCD_string_id_t name, NCDValMem *mem, NCDValRef *out)
{
struct instance *o = vo;
instance_assert(o);
if (name == NCD_STRING_EMPTY) {
if (o->total_length - o->offset == 0) {
*out = NCDVal_NewStringUninitialized(mem, 0);
} else {
NCDValComposedStringResource resource;
struct reference *ref = reference_init(o, o->offset, o->total_length - o->offset, &resource);
if (!ref) {
goto fail;
}
*out = NCDVal_NewComposedString(mem, resource, 0, ref->length);
BRefTarget_Deref(resource.ref_target);
}
return 1;
}
if (name == NCD_STRING_LENGTH) {
*out = ncd_make_uintmax(mem, o->total_length - o->offset);
return 1;
}
return 0;
fail:
*out = NCDVal_NewInvalid();
return 1;
}
static void append_func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params)
{
// read arguments
NCDValRef data_arg;
if (!NCDVal_ListRead(params->args, 1, &data_arg)) {
ModuleLog(i, BLOG_ERROR, "wrong arity");
goto fail0;
}
if (!NCDVal_IsString(data_arg)) {
ModuleLog(i, BLOG_ERROR, "wrong type");
goto fail0;
}
// get instance
struct instance *inst = params->method_user;
// append
if (!instance_append(inst, data_arg)) {
ModuleLog(i, BLOG_ERROR, "instance_append failed");
goto fail0;
}
// go up
NCDModuleInst_Backend_Up(i);
return;
fail0:
NCDModuleInst_Backend_DeadError(i);
}
static void consume_func_new (void *vo, NCDModuleInst *i, const struct NCDModuleInst_new_params *params)
{
// read arguments
NCDValRef amount_arg;
if (!NCDVal_ListRead(params->args, 1, &amount_arg)) {
ModuleLog(i, BLOG_ERROR, "wrong arity");
goto fail0;
}
if (!NCDVal_IsString(amount_arg)) {
ModuleLog(i, BLOG_ERROR, "wrong type");
goto fail0;
}
// parse amount
uintmax_t amount;
if (!ncd_read_uintmax(amount_arg, &amount)) {
ModuleLog(i, BLOG_ERROR, "wrong amount");
goto fail0;
}
// get instance
struct instance *inst = params->method_user;
// check amount
if (amount > inst->total_length - inst->offset) {
ModuleLog(i, BLOG_ERROR, "amount is more than buffer length");
goto fail0;
}
// consume
instance_consume(inst, amount);
// go up
NCDModuleInst_Backend_Up(i);
return;
fail0:
NCDModuleInst_Backend_DeadError(i);
}
static struct NCDModule modules[] = {
{
.type = "buffer",
.func_new2 = func_new,
.func_die = func_die,
.func_getvar2 = func_getvar,
.alloc_size = sizeof(struct instance),
.flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS
}, {
.type = "buffer::append",
.func_new2 = append_func_new,
.flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS
}, {
.type = "buffer::consume",
.func_new2 = consume_func_new,
.flags = NCDMODULE_FLAG_ACCEPT_NON_CONTINUOUS_STRINGS
}, {
.type = NULL
}
};
const struct NCDModuleGroup ncdmodule_buffer = {
.modules = modules
};