mirror of https://github.com/LeOS-GSI/LeOS-Genesis
128 lines
3.7 KiB
C
128 lines
3.7 KiB
C
/**
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* @file BEventLock.h
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* @section DESCRIPTION
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*
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* A FIFO lock for events using the job queue ({@link BPending}).
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*/
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#ifndef BADVPN_BEVENTLOCK_H
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#define BADVPN_BEVENTLOCK_H
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#include <misc/debugcounter.h>
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#include <structure/LinkedList1.h>
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#include <base/DebugObject.h>
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#include <base/BPending.h>
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/**
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* Event context handler called when the lock job has acquired the lock
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* after requesting the lock with {@link BEventLockJob_Wait}.
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* The object was in waiting state.
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* The object enters locked state before the handler is called.
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*
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* @param user as in {@link BEventLockJob_Init}
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*/
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typedef void (*BEventLock_handler) (void *user);
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/**
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* A FIFO lock for events using the job queue ({@link BPending}).
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*/
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typedef struct {
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LinkedList1 jobs;
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BPending exec_job;
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DebugObject d_obj;
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DebugCounter pending_ctr;
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} BEventLock;
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/**
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* An object that can request a {@link BEventLock} lock.
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*/
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typedef struct {
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BEventLock *l;
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BEventLock_handler handler;
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void *user;
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int pending;
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LinkedList1Node pending_node;
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DebugObject d_obj;
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} BEventLockJob;
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/**
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* Initializes the object.
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*
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* @param o the object
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* @param pg pending group
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*/
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void BEventLock_Init (BEventLock *o, BPendingGroup *pg);
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/**
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* Frees the object.
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* There must be no {@link BEventLockJob} objects using this lock
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* (regardless of their state).
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*
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* @param o the object
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*/
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void BEventLock_Free (BEventLock *o);
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/**
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* Initializes the object.
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* The object is initialized in idle state.
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*
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* @param o the object
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* @param l the lock
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* @param handler handler to call when the lock is aquired
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* @param user value to pass to handler
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*/
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void BEventLockJob_Init (BEventLockJob *o, BEventLock *l, BEventLock_handler handler, void *user);
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/**
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* Frees the object.
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*
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* @param o the object
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*/
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void BEventLockJob_Free (BEventLockJob *o);
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/**
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* Requests the lock.
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* The object must be in idle state.
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* The object enters waiting state.
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*
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* @param o the object
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*/
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void BEventLockJob_Wait (BEventLockJob *o);
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/**
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* Aborts the lock request or releases the lock.
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* The object must be in waiting or locked state.
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* The object enters idle state.
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*
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* @param o the object
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*/
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void BEventLockJob_Release (BEventLockJob *o);
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#endif
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