LeOS-Genesis/external/badvpn/client/FragmentProtoDisassembler.h

110 lines
3.8 KiB
C

/**
* @file FragmentProtoDisassembler.h
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* @section DESCRIPTION
*
* Object which encodes packets into packets composed of chunks
* according to FragmentProto.
*/
#ifndef BADVPN_CLIENT_CCPROTODISASSEMBLER_H
#define BADVPN_CLIENT_CCPROTODISASSEMBLER_H
#include <stdint.h>
#include <protocol/fragmentproto.h>
#include <base/DebugObject.h>
#include <system/BReactor.h>
#include <system/BTime.h>
#include <flow/PacketPassInterface.h>
#include <flow/PacketRecvInterface.h>
/**
* Object which encodes packets into packets composed of chunks
* according to FragmentProto.
*
* Input is with {@link PacketPassInterface}.
* Output is with {@link PacketRecvInterface}.
*/
typedef struct {
BReactor *reactor;
int output_mtu;
int chunk_mtu;
btime_t latency;
PacketPassInterface input;
PacketRecvInterface output;
BTimer timer;
int in_len;
uint8_t *in;
int in_used;
uint8_t *out;
int out_used;
fragmentproto_frameid frame_id;
DebugObject d_obj;
} FragmentProtoDisassembler;
/**
* Initializes the object.
*
* @param o the object
* @param reactor reactor we live in
* @param input_mtu maximum input packet size. Must be >=0 and <=UINT16_MAX.
* @param output_mtu maximum output packet size. Must be >sizeof(struct fragmentproto_chunk_header).
* @param chunk_mtu maximum chunk size. Must be >0, or <0 for no explicit limit.
* @param latency maximum time a pending output packet with some data can wait for more data
* before being sent out. If nonnegative, a timer will be used. If negative,
* packets will always be sent out immediately. If low latency is desired,
* prefer setting this to zero rather than negative.
*/
void FragmentProtoDisassembler_Init (FragmentProtoDisassembler *o, BReactor *reactor, int input_mtu, int output_mtu, int chunk_mtu, btime_t latency);
/**
* Frees the object.
*
* @param o the object
*/
void FragmentProtoDisassembler_Free (FragmentProtoDisassembler *o);
/**
* Returns the input interface.
*
* @param o the object
* @return input interface
*/
PacketPassInterface * FragmentProtoDisassembler_GetInput (FragmentProtoDisassembler *o);
/**
* Returns the output interface.
*
* @param o the object
* @return output interface
*/
PacketRecvInterface * FragmentProtoDisassembler_GetOutput (FragmentProtoDisassembler *o);
#endif