LeOS-Genesis/external/badvpn/server/server.h

187 lines
5.8 KiB
C

/**
* @file server.h
* @author Ambroz Bizjak <ambrop7@gmail.com>
*
* @section LICENSE
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the author nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <stdint.h>
#include <protocol/scproto.h>
#include <structure/LinkedList1.h>
#include <structure/BAVL.h>
#include <flow/PacketProtoDecoder.h>
#include <flow/PacketStreamSender.h>
#include <flow/PacketPassPriorityQueue.h>
#include <flow/PacketPassFairQueue.h>
#include <flow/PacketProtoFlow.h>
#include <system/BReactor.h>
#include <system/BConnection.h>
#include <nspr_support/BSSLConnection.h>
// name of the program
#define PROGRAM_NAME "server"
// maxiumum number of connected clients. Must be <=2^16.
#define DEFAULT_MAX_CLIENTS 30
// client output control flow buffer size in packets
// it must hold: initdata, newclient's, endclient's (if other peers die when informing them)
// make it big enough to hold the initial packet burst (initdata, newclient's),
#define CLIENT_CONTROL_BUFFER_MIN_PACKETS (1 + 2*(MAX_CLIENTS - 1))
// size of client-to-client buffers in packets
#define CLIENT_PEER_FLOW_BUFFER_MIN_PACKETS 10
// after how long of not hearing anything from the client we disconnect it
#define CLIENT_NO_DATA_TIME_LIMIT 30000
// SO_SNDBFUF socket option for clients
#define CLIENT_DEFAULT_SOCKET_SNDBUF 16384
// reset time when a buffer runs out or when we get the resetpeer message
#define CLIENT_RESET_TIME 30000
// maxiumum listen addresses
#define MAX_LISTEN_ADDRS 16
//#define SIMULATE_OUT_OF_CONTROL_BUFFER 20
//#define SIMULATE_OUT_OF_FLOW_BUFFER 100
// performing SSL handshake
#define INITSTATUS_HANDSHAKE 1
// waiting for clienthello
#define INITSTATUS_WAITHELLO 2
// initialisation was complete
#define INITSTATUS_COMPLETE 3
#define INITSTATUS_HASLINK(status) ((status) == INITSTATUS_WAITHELLO || (status) == INITSTATUS_COMPLETE)
struct client_data;
struct peer_know;
struct peer_flow {
// source client
struct client_data *src_client;
// destination client
struct client_data *dest_client;
peerid_t dest_client_id;
// node in source client hash table (by destination), only when src_client != NULL
BAVLNode src_tree_node;
// node in source client list, only when src_client != NULL
LinkedList1Node src_list_node;
// node in destination client list
LinkedList1Node dest_list_node;
// output chain
int have_io;
PacketPassFairQueueFlow qflow;
PacketProtoFlow oflow;
BufferWriter *input;
int packet_len;
uint8_t *packet;
// reset timer
BTimer reset_timer;
// opposite flow
struct peer_flow *opposite;
// pair data
struct peer_know *know;
int accepted;
int resetting;
};
struct peer_know {
struct client_data *from;
struct client_data *to;
int relay_server;
int relay_client;
LinkedList1Node from_node;
LinkedList1Node to_node;
BPending inform_job;
BPending uninform_job;
};
struct client_data {
// socket
BConnection con;
BAddr addr;
// SSL connection, if using SSL
PRFileDesc bottom_prfd;
PRFileDesc *ssl_prfd;
BSSLConnection sslcon;
// initialization state
int initstatus;
// client data if using SSL
uint8_t cert[SCID_NEWCLIENT_MAX_CERT_LEN];
int cert_len;
uint8_t cert_old[SCID_NEWCLIENT_MAX_CERT_LEN];
int cert_old_len;
char *common_name;
// client version
int version;
// no data timer
BTimer disconnect_timer;
// client ID
peerid_t id;
// node in clients linked list
LinkedList1Node list_node;
// node in clients tree (by ID)
BAVLNode tree_node;
// knowledge lists
LinkedList1 know_out_list;
LinkedList1 know_in_list;
// flows from us
LinkedList1 peer_out_flows_list;
BAVL peer_out_flows_tree;
// whether it's being removed
int dying;
BPending dying_job;
// input
PacketProtoDecoder input_decoder;
PacketPassInterface input_interface;
// output common
PacketStreamSender output_sender;
PacketPassPriorityQueue output_priorityqueue;
// output control flow
PacketPassPriorityQueueFlow output_control_qflow;
PacketProtoFlow output_control_oflow;
BufferWriter *output_control_input;
int output_control_packet_len;
uint8_t *output_control_packet;
// output peers flow
PacketPassPriorityQueueFlow output_peers_qflow;
PacketPassFairQueue output_peers_fairqueue;
LinkedList1 output_peers_flows;
};