mirror of https://github.com/LeOS-GSI/LeOS-Genesis
470 lines
15 KiB
C
470 lines
15 KiB
C
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/**
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* @file FragmentProtoAssembler.c
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* @author Ambroz Bizjak <ambrop7@gmail.com>
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*
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* @section LICENSE
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <misc/offset.h>
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#include <misc/byteorder.h>
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#include <misc/balloc.h>
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#include "FragmentProtoAssembler.h"
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#include <generated/blog_channel_FragmentProtoAssembler.h>
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#define PeerLog(_o, ...) BLog_LogViaFunc((_o)->logfunc, (_o)->user, BLOG_CURRENT_CHANNEL, __VA_ARGS__)
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#include "FragmentProtoAssembler_tree.h"
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#include <structure/SAvl_impl.h>
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static void free_frame (FragmentProtoAssembler *o, struct FragmentProtoAssembler_frame *frame)
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{
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// remove from used list
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LinkedList1_Remove(&o->frames_used, &frame->list_node);
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// remove from used tree
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FPAFramesTree_Remove(&o->frames_used_tree, 0, frame);
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// append to free list
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LinkedList1_Append(&o->frames_free, &frame->list_node);
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}
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static void free_oldest_frame (FragmentProtoAssembler *o)
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{
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ASSERT(!LinkedList1_IsEmpty(&o->frames_used))
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// obtain oldest frame (first on the list)
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LinkedList1Node *list_node = LinkedList1_GetFirst(&o->frames_used);
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ASSERT(list_node)
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struct FragmentProtoAssembler_frame *frame = UPPER_OBJECT(list_node, struct FragmentProtoAssembler_frame, list_node);
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// free frame
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free_frame(o, frame);
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}
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static struct FragmentProtoAssembler_frame * allocate_new_frame (FragmentProtoAssembler *o, fragmentproto_frameid id)
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{
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ASSERT(!FPAFramesTree_LookupExact(&o->frames_used_tree, 0, id))
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// if there are no free entries, free the oldest used one
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if (LinkedList1_IsEmpty(&o->frames_free)) {
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PeerLog(o, BLOG_INFO, "freeing used frame");
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free_oldest_frame(o);
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}
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// obtain frame entry
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LinkedList1Node *list_node = LinkedList1_GetFirst(&o->frames_free);
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ASSERT(list_node)
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struct FragmentProtoAssembler_frame *frame = UPPER_OBJECT(list_node, struct FragmentProtoAssembler_frame, list_node);
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// remove from free list
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LinkedList1_Remove(&o->frames_free, &frame->list_node);
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// initialize values
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frame->id = id;
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frame->time = o->time;
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frame->num_chunks = 0;
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frame->sum = 0;
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frame->length = -1;
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frame->length_so_far = 0;
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// append to used list
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LinkedList1_Append(&o->frames_used, &frame->list_node);
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// insert to used tree
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int res = FPAFramesTree_Insert(&o->frames_used_tree, 0, frame, NULL);
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ASSERT_EXECUTE(res)
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return frame;
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}
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static int chunks_overlap (int c1_start, int c1_len, int c2_start, int c2_len)
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{
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return (c1_start + c1_len > c2_start && c2_start + c2_len > c1_start);
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}
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static int frame_is_timed_out (FragmentProtoAssembler *o, struct FragmentProtoAssembler_frame *frame)
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{
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ASSERT(frame->time <= o->time)
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return (o->time - frame->time > o->time_tolerance);
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}
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static void reduce_times (FragmentProtoAssembler *o)
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{
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// find the frame with minimal time, removing timed out frames
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struct FragmentProtoAssembler_frame *minframe = NULL;
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LinkedList1Node *list_node = LinkedList1_GetFirst(&o->frames_used);
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while (list_node) {
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LinkedList1Node *next = LinkedList1Node_Next(list_node);
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struct FragmentProtoAssembler_frame *frame = UPPER_OBJECT(list_node, struct FragmentProtoAssembler_frame, list_node);
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if (frame_is_timed_out(o, frame)) {
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PeerLog(o, BLOG_INFO, "freeing timed out frame (while reducing times)");
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free_frame(o, frame);
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} else {
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if (!minframe || frame->time < minframe->time) {
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minframe = frame;
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}
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}
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list_node = next;
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}
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if (!minframe) {
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// have no frames, set packet time to zero
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o->time = 0;
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return;
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}
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uint32_t min_time = minframe->time;
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// subtract minimal time from all frames
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for (list_node = LinkedList1_GetFirst(&o->frames_used); list_node; list_node = LinkedList1Node_Next(list_node)) {
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struct FragmentProtoAssembler_frame *frame = UPPER_OBJECT(list_node, struct FragmentProtoAssembler_frame, list_node);
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frame->time -= min_time;
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}
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// subtract minimal time from packet time
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o->time -= min_time;
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}
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static int process_chunk (FragmentProtoAssembler *o, fragmentproto_frameid frame_id, int chunk_start, int chunk_len, int is_last, uint8_t *payload)
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{
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ASSERT(chunk_start >= 0)
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ASSERT(chunk_len >= 0)
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ASSERT(is_last == 0 || is_last == 1)
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// verify chunk
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// check start
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if (chunk_start > o->output_mtu) {
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PeerLog(o, BLOG_INFO, "chunk starts outside");
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return 0;
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}
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// check frame size bound
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if (chunk_len > o->output_mtu - chunk_start) {
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PeerLog(o, BLOG_INFO, "chunk ends outside");
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return 0;
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}
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// calculate end
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int chunk_end = chunk_start + chunk_len;
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ASSERT(chunk_end >= 0)
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ASSERT(chunk_end <= o->output_mtu)
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// lookup frame
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struct FragmentProtoAssembler_frame *frame = FPAFramesTree_LookupExact(&o->frames_used_tree, 0, frame_id);
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if (!frame) {
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// frame not found, add a new one
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frame = allocate_new_frame(o, frame_id);
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} else {
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// have existing frame with that ID
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// check frame time
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if (frame_is_timed_out(o, frame)) {
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// frame is timed out, remove it and use a new one
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PeerLog(o, BLOG_INFO, "freeing timed out frame (while processing chunk)");
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free_frame(o, frame);
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frame = allocate_new_frame(o, frame_id);
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}
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}
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ASSERT(frame->num_chunks < o->num_chunks)
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// check if the chunk overlaps with any existing chunks
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for (int i = 0; i < frame->num_chunks; i++) {
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struct FragmentProtoAssembler_chunk *chunk = &frame->chunks[i];
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if (chunks_overlap(chunk->start, chunk->len, chunk_start, chunk_len)) {
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PeerLog(o, BLOG_INFO, "chunk overlaps with existing chunk");
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goto fail_frame;
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}
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}
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if (is_last) {
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// this chunk is marked as last
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if (frame->length >= 0) {
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PeerLog(o, BLOG_INFO, "got last chunk, but already have one");
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goto fail_frame;
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}
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// check if frame size according to this packet is consistent
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// with existing chunks
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if (frame->length_so_far > chunk_end) {
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PeerLog(o, BLOG_INFO, "got last chunk, but already have data over its bound");
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goto fail_frame;
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}
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} else {
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// if we have length, chunk must be in its bound
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if (frame->length >= 0) {
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if (chunk_end > frame->length) {
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PeerLog(o, BLOG_INFO, "chunk out of length bound");
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goto fail_frame;
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}
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}
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}
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// chunk is good, add it
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// update frame time
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frame->time = o->time;
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// add chunk entry
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struct FragmentProtoAssembler_chunk *chunk = &frame->chunks[frame->num_chunks];
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chunk->start = chunk_start;
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chunk->len = chunk_len;
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frame->num_chunks++;
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// update sum
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frame->sum += chunk_len;
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// update length
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if (is_last) {
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frame->length = chunk_end;
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} else {
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if (frame->length < 0) {
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if (frame->length_so_far < chunk_end) {
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frame->length_so_far = chunk_end;
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}
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}
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}
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// copy chunk payload to buffer
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memcpy(frame->buffer + chunk_start, payload, chunk_len);
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// is frame incomplete?
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if (frame->length < 0 || frame->sum < frame->length) {
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// if all chunks are used, fail it
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if (frame->num_chunks == o->num_chunks) {
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PeerLog(o, BLOG_INFO, "all chunks used, but frame not complete");
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goto fail_frame;
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}
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// wait for more chunks
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return 0;
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}
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ASSERT(frame->sum == frame->length)
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PeerLog(o, BLOG_DEBUG, "frame complete");
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// free frame entry
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free_frame(o, frame);
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// send frame
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PacketPassInterface_Sender_Send(o->output, frame->buffer, frame->length);
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return 1;
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fail_frame:
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free_frame(o, frame);
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return 0;
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}
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static void process_input (FragmentProtoAssembler *o)
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{
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ASSERT(o->in_len >= 0)
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// read chunks
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while (o->in_pos < o->in_len) {
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// obtain header
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if (o->in_len - o->in_pos < sizeof(struct fragmentproto_chunk_header)) {
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PeerLog(o, BLOG_INFO, "too little data for chunk header");
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break;
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}
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struct fragmentproto_chunk_header header;
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memcpy(&header, o->in + o->in_pos, sizeof(header));
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o->in_pos += sizeof(struct fragmentproto_chunk_header);
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fragmentproto_frameid frame_id = ltoh16(header.frame_id);
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int chunk_start = ltoh16(header.chunk_start);
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int chunk_len = ltoh16(header.chunk_len);
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int is_last = ltoh8(header.is_last);
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// check is_last field
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if (!(is_last == 0 || is_last == 1)) {
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PeerLog(o, BLOG_INFO, "chunk is_last wrong");
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break;
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}
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// obtain data
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if (o->in_len - o->in_pos < chunk_len) {
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PeerLog(o, BLOG_INFO, "too little data for chunk data");
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break;
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}
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// process chunk
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int res = process_chunk(o, frame_id, chunk_start, chunk_len, is_last, o->in + o->in_pos);
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o->in_pos += chunk_len;
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if (res) {
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// sending complete frame, stop processing input
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return;
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}
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}
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// increment packet time
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if (o->time == FPA_MAX_TIME) {
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reduce_times(o);
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if (!LinkedList1_IsEmpty(&o->frames_used)) {
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ASSERT(o->time < FPA_MAX_TIME) // If there was a frame with zero time, it was removed because
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// time_tolerance < FPA_MAX_TIME. So something >0 was subtracted.
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o->time++;
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} else {
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// it was set to zero by reduce_times
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ASSERT(o->time == 0)
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}
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} else {
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o->time++;
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}
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// set no input packet
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o->in_len = -1;
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// finish input
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PacketPassInterface_Done(&o->input);
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}
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static void input_handler_send (FragmentProtoAssembler *o, uint8_t *data, int data_len)
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{
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ASSERT(data_len >= 0)
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ASSERT(o->in_len == -1)
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DebugObject_Access(&o->d_obj);
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// save input packet
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o->in_len = data_len;
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o->in = data;
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o->in_pos = 0;
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process_input(o);
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}
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static void output_handler_done (FragmentProtoAssembler *o)
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{
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ASSERT(o->in_len >= 0)
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DebugObject_Access(&o->d_obj);
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process_input(o);
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}
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int FragmentProtoAssembler_Init (FragmentProtoAssembler *o, int input_mtu, PacketPassInterface *output, int num_frames, int num_chunks, BPendingGroup *pg, void *user, BLog_logfunc logfunc)
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{
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ASSERT(input_mtu >= 0)
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ASSERT(num_frames > 0)
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ASSERT(num_frames < FPA_MAX_TIME) // needed so we can always subtract times when packet time is maximum
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ASSERT(num_chunks > 0)
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// init arguments
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o->output = output;
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o->num_chunks = num_chunks;
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o->user = user;
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o->logfunc = logfunc;
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// init input
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PacketPassInterface_Init(&o->input, input_mtu, (PacketPassInterface_handler_send)input_handler_send, o, pg);
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// init output
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PacketPassInterface_Sender_Init(o->output, (PacketPassInterface_handler_done)output_handler_done, o);
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// remebmer output MTU
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o->output_mtu = PacketPassInterface_GetMTU(o->output);
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// set packet time to zero
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o->time = 0;
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// set time tolerance to num_frames
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o->time_tolerance = num_frames;
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// allocate frames
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if (!(o->frames_entries = (struct FragmentProtoAssembler_frame *)BAllocArray(num_frames, sizeof(o->frames_entries[0])))) {
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goto fail1;
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}
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// allocate chunks
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if (!(o->frames_chunks = (struct FragmentProtoAssembler_chunk *)BAllocArray2(num_frames, o->num_chunks, sizeof(o->frames_chunks[0])))) {
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goto fail2;
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}
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// allocate buffers
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if (!(o->frames_buffer = (uint8_t *)BAllocArray(num_frames, o->output_mtu))) {
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goto fail3;
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}
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// init frame lists
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LinkedList1_Init(&o->frames_free);
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LinkedList1_Init(&o->frames_used);
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// initialize frame entries
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for (int i = 0; i < num_frames; i++) {
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struct FragmentProtoAssembler_frame *frame = &o->frames_entries[i];
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// set chunks array pointer
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frame->chunks = o->frames_chunks + (size_t)i * o->num_chunks;
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// set buffer pointer
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frame->buffer = o->frames_buffer + (size_t)i * o->output_mtu;
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// add to free list
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LinkedList1_Append(&o->frames_free, &frame->list_node);
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}
|
||
|
|
||
|
// init tree
|
||
|
FPAFramesTree_Init(&o->frames_used_tree);
|
||
|
|
||
|
// have no input packet
|
||
|
o->in_len = -1;
|
||
|
|
||
|
DebugObject_Init(&o->d_obj);
|
||
|
|
||
|
return 1;
|
||
|
|
||
|
fail3:
|
||
|
BFree(o->frames_chunks);
|
||
|
fail2:
|
||
|
BFree(o->frames_entries);
|
||
|
fail1:
|
||
|
PacketPassInterface_Free(&o->input);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
void FragmentProtoAssembler_Free (FragmentProtoAssembler *o)
|
||
|
{
|
||
|
DebugObject_Free(&o->d_obj);
|
||
|
|
||
|
// free buffers
|
||
|
BFree(o->frames_buffer);
|
||
|
|
||
|
// free chunks
|
||
|
BFree(o->frames_chunks);
|
||
|
|
||
|
// free frames
|
||
|
BFree(o->frames_entries);
|
||
|
|
||
|
// free input
|
||
|
PacketPassInterface_Free(&o->input);
|
||
|
}
|
||
|
|
||
|
PacketPassInterface * FragmentProtoAssembler_GetInput (FragmentProtoAssembler *o)
|
||
|
{
|
||
|
DebugObject_Access(&o->d_obj);
|
||
|
|
||
|
return &o->input;
|
||
|
}
|